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The main objective of this English Camp is to build the participants’ English speaking confidence through interactive games, as well as teamwork activities in which they have to compete and achieve goals as a solid group. After the program, the participants are expected to be more engaged and brave in using English as a tool of achieving their goals.

DAY 1

07:00 – 08:00

BREAKFAST

08:00 – 10:00
WARM UP

Human Knot
Each group stands, face towards each other in circle, and lift their hand to take another person’s hand standing across the circle. The group must communicate and figure out how to untangle the knot without ever letting go of any hands.

Chinese Whisper Marathon
In Group, The first person in the line whispers sentence (tongue twister) into the ear of the person standing 1 meter away. The Game Continues. Players whisper the sentence to their neighbors until it reaches the last player in line. The last player writes down the sentences. The group with the most correct sentences wins the game.

12:00 – 13:00

BREAK

10:15 – 12:00
MAIN 1

Electric Fence
In group, each member will get a word they have to remember, the teams must cross over the “fence” without touching it. Members can’t go under the fence and must be touching another member of the group with at least one hand at all times. They then have to arrange the word into a good sentence and raise their hands. The fastest team with correct sentence gets the biggest point.

12.00 – 13.00

LUNCH

13:00 – 15:00
MAIN 2

The Wizard of Charades
Each group gets random pictures (castle, comet, etc), then they need to create scene they can act using those random objects. Each group then acts out their scene and the other groups guess what the scene is about.

15:00 – 15:30

BREAK

15:30 – 17:30

Guess the Song
In Group of 3, each group will be given 3 Indonesian famous songs that must be converted in English. Each group then need to sing the converted songs in front of all the other groups then the other groups can guess.

17.30 – 18:30

DINNER

DAY 2

07:00 – 08:00

BREAKFAST

08:00 – 10:00
WARM UP

Selfie Scavenger Hunt
Each group is given a paper with the list of challenges they need to do.

Words in the Bucket
Every team is given (verbally) the same two verbs, a noun, and an adjective. They then need to make a sentence that makes sense with those words. Once the team has written down their sentence, they throw a ball or a small bean bag at the target. The object must stay within the target area.

10:00 – 10:15

BREAK

10:15 – 12:00
MAIN 1

Secret Message
In group, one member will be designated as the ‘drawer’, this person will sit at a table with pen and blank paper. Each group forms a line, the first person will see the drawing with plenty of details and try to remember it. The first person then must describe the picture to the other member in the line, and pass the description to the drawer. The drawer needs to draw the picture based on the description given.

15:00 – 15:30

BREAK

13:00 – 15:00
MAIN 2

Balloon Sentence Buster
The group pops a balloon and retrieves some word slip. They need to do it to all balloons and create sentence from all the word slips.

The Demonym Game
Each team sends 1 player at a time to the board to write the name of a country and demonym of people from that country.

15:00 – 15:30

BREAK

15:30 – 17:30

All Adrift
A scenario in which an accident strands the group in a body of water. The traditional brief in All Adrift is that their boat catches on fire and they have to abandon it. They only have a few minutes to grab items. Individuals should write down items they would grab from 1-10 in the order of most important. Then as team, they have to decide and agree on which 10 are the top priorities.

17:30 – 18:30

DINNER

DAY 3

07:00 – 08:00

BREAKFAST

08:00 – 10:00
WARM UP

Who am I

Place a nametag with a name of a famous person on the upper back of each participant. Once everyone has a nametag on their back, explain the rules to everyone: each person must try to figure out which famous person that they are, only asking “Yes” or “No” questions to gain clues about the name that is on their back.

For example, a player can ask questions like: “Am I an athlete?” “Am I a female?” “Am I a young person?” and so on.

Great Wind Blows
One person in the middle starts by saying “Great wind blows for everyone who…” and then says any characteristic that is true for that person. For example, if the person has been to Canada before, he or she can say, “Great wind blows for everyone who has been to Canada.” All players who have been to Canada before must stand and quickly find a new seat that is more than 2 chairs away from them. If the player is not able to find a vacant seat, he or she is the new person who is in the middle.

Top 10 Challenges
Put participants in a group of 5 and give them 30 minutes to complete 10 challenges.

07:00 – 08:00

BREAK

10:15 – 12:00
MAIN 1

Dare or dare!
The first group starts by giving a task that should be completed by the second group, the second group challenges the groups and so on until every group have been challenged.

The Great Balloon Debate
Assign one famous person name to each participant and tell them that they are in a hot air balloon with their team members and it is losing height rapidly and will soon crash because it is overweight; therefore they have to get rid of 1 of the passengers!

12:00 – 13:00

LUNCH

13:00 – 15:00
MAIN 2

Sales Pitch
Each group will be given a combination of two silly items and they have to convince the other groups to buy it.

1 minute commercial
After the sales pitch, each group will have to perform a 1 minute commercial about the product.

15:00 – 15:30

BREAK

15:30 – 17:30

Fashion Week
Each group chooses two team members as models who will be dressed up using newspapers. The models will walk on a runway and the designers will have to explain about the outfit to the judges.

17:30 – 18:30

DINNER